Dat Chu's Blog

Matte screen rules

I have been complaining again and again about the glossy screen that I have on my laptop. I think it was the worst decision that I have made when I purchased it. Not only is this glossy screen useless in a well-litted environment like my lab and my library, it hurts my eyes by giving me reflection of light sources that I won't normally get from a matte screen. It is true that the color of a glossy screen is more saturated and thus gives a sense of better color to movies watched in dark lighting environment, such color is not a true representation of real color. That is, for photo processing or design related works, a matte screen is a very bad choice.

For a developer like me, I think matte screen is absolute needed. Most IDEs have buttons and status reports and all other kind of feedback that is placed all over the screens. The reflections on a glossy screen prevent me from seeing them all in a clear manner. IDEs generally have light background which is okay. However, nicer IDEs like Textmate and E have dark themes which improve viewability. However, these themes intensify the problem on my glossy monitor. Overall, I think that glossy screen is for playing. Like a post found in this thread, if you are seriously considering using your computer to do any work, get a matte screen.

Posted by Dat Chu on 05/03 at 03:25 PM

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